| 1 |
+2 |
Rage RageLevel 1 featureIn battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor: You have advantage on Strength checks and Strength saving throws.
Unarmored Defense Unarmored DefenseLevel 1 featureWhile you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
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+2 |
2 |
| 2 |
+2 |
Danger Sense Danger SenseLevel 2 featureAt 2nd level, you gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells.
Reckless Attack Reckless AttackLevel 2 featureStarting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly.
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+2 |
2 |
| 3 |
+2 |
Primal PathPrimal PathLevel 3 featureAt 3rd level, you choose a path that shapes the nature of your rage. Choose the Path of the Berserker or the Path of the Totem Warrior, both detailed at the end of the class description. Your choice grants you features at 3rd level and again at 6th, 10th, and 14th levels.
Frenzy FrenzyLevel 3 featureStarting when you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one.
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+2 |
3 |
| 4 |
+2 |
Ability Score ImprovementAbility Score ImprovementLevel 4 featureWhen you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
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+2 |
3 |
| 5 |
+3 |
Extra Attack Extra AttackLevel 5 featureBeginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Fast Movement Fast MovementLevel 5 featureStarting at 5th level, your speed increases by 10 feet while you aren’t wearing heavy armor.
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+2 |
3 |
| 6 |
+3 |
Mindless Rage Mindless RageLevel 6 featureBeginning at 6th level, you can't be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.
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+2 |
4 |
| 7 |
+3 |
Feral Instinct Feral InstinctLevel 7 featureBy 7th level, your instincts are so honed that you have advantage on initiative rolls.
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+2 |
4 |
| 8 |
+3 |
Ability Score ImprovementAbility Score ImprovementLevel 4 featureWhen you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
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+2 |
4 |
| 9 |
+4 |
Brutal CriticalBrutal CriticalLevel 9 featureBeginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. This increases to two additional dice at 13th level and three additional dice at 17th level.
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+3 |
4 |
| 10 |
+4 |
Intimidating Presence Intimidating PresenceLevel 10 featureBeginning at 10th level, you can use your action to frighten someone with your menacing presence. When you do so, choose one creature that you can see within 30 feet of you.
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+3 |
4 |
| 11 |
+4 |
Relentless Rage Relentless RageLevel 11 featureStarting at 11th level, your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.
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+3 |
4 |
| 12 |
+4 |
Ability Score ImprovementAbility Score ImprovementLevel 4 featureWhen you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
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+3 |
5 |
| 13 |
+5 |
Brutal CriticalBrutal CriticalLevel 9 featureBeginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. This increases to two additional dice at 13th level and three additional dice at 17th level.
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+3 |
5 |
| 14 |
+5 |
Retaliation RetaliationLevel 14 featureStarting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.
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+3 |
5 |
| 15 |
+5 |
Persistent Rage Persistent RageLevel 15 featureBeginning at 15th level, your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it.
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+3 |
5 |
| 16 |
+5 |
Ability Score ImprovementAbility Score ImprovementLevel 4 featureWhen you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
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+4 |
5 |
| 17 |
+6 |
Brutal CriticalBrutal CriticalLevel 9 featureBeginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. This increases to two additional dice at 13th level and three additional dice at 17th level.
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+4 |
6 |
| 18 |
+6 |
Indomitable Might Indomitable MightLevel 18 featureBeginning at 18th level, if your total for a Strength check is less than your Strength score, you can use that score in place of the total.
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+4 |
6 |
| 19 |
+6 |
Ability Score ImprovementAbility Score ImprovementLevel 4 featureWhen you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
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+4 |
6 |
| 20 |
+6 |
Primal Champion Primal ChampionLevel 20 featureAt 20th level, you embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.
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+4 |
Unlimited |