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D&D 5e (2014) Race GuideHalf-Orc Guide: Classes, Weapons and Builds

Why the half-orc is the 2014 rules' best critical-hit race, the classes and weapons it suits, and two builds ready to play.

2014 RULES

Overview

At a glance
Size
Medium
Speed
30 ft
Darkvision
60 ft
Ability scores
+2 Str, +1 Con
Best fit
Barbarian, fighter, paladin
Front lineStrikerTank

Under the 2014 rules your race sets your ability score increases, and the half-orc gets +2 Strength and +1 Constitution. Those are the two scores every Strength martial wants, so the half-orc fits the barbarian, fighter and paladin without wasting a point.

Its traits all point the same way. Savage Attacks adds a weapon die to melee critical hits, Relentless Endurance keeps you up once per day when you drop to 0, and Menacing gives you Intimidation for free. There are no subraces.

Thrain's take

Relentless Endurance is the trait that saves the most characters at my table. The fighter drops to 0, stays at 1, and gets one more turn to drink a potion or finish the job. A half-orc barbarian is one of the hardest things in the Player's Handbook to put down for good.

Strengths
  • +2 Strength and +1 Constitution: no wasted points on a Strength martial
  • Relentless Endurance: drop to 1 instead of 0, once per Long Rest
  • Savage Attacks: an extra weapon die on melee critical hits
  • Darkvision and free Intimidation
Weaknesses
  • Nothing for Dexterity or any casting score
  • Savage Attacks rarely matters outside melee
  • No subraces, so every half-orc plays much the same

Half-Orc Traits

Ability Score Increase

+2 Strength and +1 Constitution.

Darkvision

60 feet. Dim light counts as bright and darkness as dim, in shades of gray.

Menacing

Proficiency in Intimidation, which frees a skill pick from your class or background.

Relentless Endurance

When you drop to 0 hit points and are not killed outright, drop to 1 instead. Once per Long Rest. Massive damage that kills you outright still kills you.

Savage Attacks

On a melee weapon critical hit, roll one of the weapon's damage dice one more time and add it. It stacks with the barbarian's Brutal Critical from level 9.

Best Weapons for Savage Attacks

Savage Attacks rolls one of your weapon's damage dice, so a weapon with one big die gets more from it than a weapon with two small ones. It only works on melee weapon attacks.

Legendary: build around it Epic: excellent Rare: good Uncommon: works Common: weak fit
Greataxe (1d12)
The biggest single die in the game, so the biggest Savage Attacks bonus. Pairs with a barbarian's Brutal Critical.
Legendary
Glaive or Halberd (1d10, reach)
A d10 to add on a crit, 10 feet of reach and the Player's Handbook Polearm Master feat.
Epic
Greatsword or Maul (2d6)
Higher average damage than the greataxe on every hit, but Savage Attacks adds only one d6. Still the stronger weapon overall for most builds.
Epic
Longsword, Battleaxe or Warhammer (1d8, 1d10 two-handed)
For a sword-and-board build. A shield is worth more than the extra die.
Rare
Rapier or Shortsword
Dexterity weapons, and the half-orc has no Dexterity bonus. Sneak Attack dice are not weapon dice, so Savage Attacks adds little.
Uncommon

Best Classes for a Half-Orc

Barbarian
Strength, Constitution, Reckless Attack for more crits, and Brutal Critical stacking with Savage Attacks. Relentless Endurance on top of Rage makes you very hard to drop.
Legendary
Fighter
The Champion crits on a 19 or 20 from level 3, which means more Savage Attacks dice. The most attacks of any class.
Legendary
Paladin
Strength and Constitution are covered, and paladins smite on crits. No Charisma, so put 14 there from the array.
Epic
Cleric
A Strength cleric in heavy armor with Life Domain, but no Wisdom bonus.
Uncommon
Ranger
A melee Strength ranger can work. Most rangers want Dexterity and Wisdom.
Uncommon
Warlock
A Pact of the Blade warlock can use the Strength in melee. Charisma has to come from the array.
Uncommon
Druid
Constitution helps concentration and Relentless Endurance keeps you up, but no Wisdom.
Uncommon
Monk
Monks need Dexterity and Wisdom, and the half-orc gives neither.
Common
Rogue
No Dexterity, and Savage Attacks does not touch Sneak Attack dice.
Common
Bard
No Charisma or Dexterity. Menacing gives you Intimidation, at least.
Common
Sorcerer
Constitution helps concentration. Nothing else fits.
Common
Wizard
Constitution helps concentration. Nothing else fits.
Common

Racial Feats for Half-Orcs

Xanathar's Guide to Everything adds feats only some races can take. If your table uses it:

  • Orcish Fury: +1 Strength or Constitution. Once per Short or Long Rest, add one extra weapon die when you hit. Right after Relentless Endurance saves you, use your reaction to make a weapon attack.
  • Prodigy (half-elves, half-orcs and humans): a skill, a tool and a language, plus Expertise in one skill. Expertise in Athletics makes you the best grappler in the party.

From the Player's Handbook, Great Weapon Master is the classic half-orc feat: when you score a critical hit, you get a bonus action attack.

The SRD includes one feat, GrapplerGrapplerGENERAL featYou have advantage on attack rolls against a creature you are grappling.. It suits a half-orc with high Strength who would rather pin an enemy than hit it.

Half-Orc Builds

Half-orc barbarian
DamageThe Half-Orc Berserker
Race
Half-Orc
Subclass
Path of the Berserker (level 3)
Weapon
Greataxe
17STR
13DEX
15CON
8INT
12WIS
10CHA

Rage, attack recklessly and swing a greataxe. When a crit lands, Savage Attacks adds a d12. When you drop, Relentless Endurance stands you back up.

Build this half-orc
Free to start. No card needed.
Half-orc fighter
Beginner friendlyThe Crit Champion
Race
Half-Orc
Subclass
Champion (level 3)
Fighting style
Great Weapon Fighting
17STR
10DEX
15CON
8INT
13WIS
12CHA

Chain mail and a greataxe. From level 3 you crit on 19 or 20, and every crit rolls an extra d12. Simple to play and hits hard all campaign.

Build this half-orc
Free to start. No card needed.

Half-Orc FAQ

Is the half-orc good in D&D 5e?

For Strength martials, yes. Under the 2014 rules the half-orc gets +2 Strength, +1 Constitution, Darkvision, Relentless Endurance and Savage Attacks. It is one of the best races for barbarians and fighters.

What is the best class for a half-orc?

Barbarian. Reckless Attack gives Advantage for more critical hits, Brutal Critical stacks with Savage Attacks, and Relentless Endurance backs up Rage. Champion fighter is just as good.

Does Savage Attacks work with spells or Sneak Attack?

No. Savage Attacks adds one of the weapon's damage dice on a melee weapon critical hit. Sneak Attack dice, Divine Smite dice and spell damage are not weapon dice.

How often can a half-orc use Relentless Endurance?

Once, then again after a Long Rest. It works when you drop to 0 hit points but are not killed outright.

Keep reading

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This guide includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License. TableForge is not affiliated with Wizards of the Coast. Full licenses.