You finished Baldur's Gate 3, or you are close enough to see the end coming, and you want more of that specific feeling. This list ranks ten games by how much of BG3 they actually deliver, not by how good they are in the abstract.
Three things made BG3 what it is: a party you build and argue with, turn-based tactical combat where the environment matters, and choices that change the story instead of the dialogue. Each entry below says which of those it delivers, which it does not, and who should skip it. One entry is our own product, and it is labeled as such.
Nothing here matches BG3's production. Larian spent six years and a very large budget on voice acting, cinematics, and handcrafted encounters, and no game on this list, including ours, comes close on that axis. Rank accordingly.
1. Divinity: Original Sin 2
Divinity: Original Sin 2 is the closest match to Baldur's Gate 3, because BG3 was built on top of it. Same studio, same philosophy of combat as a physics sandbox, same four-player co-op, same habit of letting a weird plan work. Origin characters with their own quests are the direct ancestor of BG3's companions.
What it lacks is D&D. Divinity uses Larian's own armor-and-elements system, so fights are about stacking surfaces and stripping armor rather than saves and spell slots, and there is no cinematic dialogue camera. If you can live without the 5e rules, this is the first game to play.
2. Pathfinder: Wrath of the Righteous
Wrath of the Righteous is the best pick for a campaign bigger and more reactive than BG3's. Owlcat's Mythic Paths let your character become a lich, an angel, a swarm, or a demon, and the whole story bends around that choice. Companions are deeply written and the crusade layer gives you an army to manage between adventures.
It runs on Pathfinder First Edition, which is denser than 5e and far less forgiving. Combat can be real-time with pause or turn-based, and the game is long in a way that BG3 is not. Play it if BG3 felt too easy or too short; skip it if you want to relax.
3. Warhammer 40,000: Rogue Trader
Rogue Trader is the best pick if you want Owlcat's companion writing with turn-based combat only. It drops the real-time option entirely, sets the whole thing on a void ship in the grim dark of the far future, and gives you a crew of heretics, zealots, and aliens who disagree with each other about everything.
It is not fantasy and it is not D&D. The ruleset is Owlcat's adaptation of the tabletop Rogue Trader system, and the setting is bleak by design. If the appeal of BG3 was the party drama, this delivers; if it was the Forgotten Realms, it does not.
4. Solasta: Crown of the Magister
Solasta is the closest game to BG3's actual rules. It is built on the D&D 5e System Reference Document, so spell slots, concentration, saving throws, and reactions work the way they do at the table, and the encounter design uses verticality and light sources in ways BG3 only sometimes bothers with. Up to four players can share a campaign in co-op.
The writing and production are far below BG3. Characters are stiff, the story is serviceable, and the presentation is functional rather than cinematic. Play Solasta for the combat and the rules; nobody plays it for the plot.
5. Pillars of Eternity II: Deadfire
Deadfire is the best pick for companions and writing after BG3. Obsidian's crew are as sharply drawn as any in the genre, the pirate archipelago setting is unlike anything else on this list, and the faction politics reward thinking before you act. A turn-based mode was added after launch, so you are not forced into real-time-with-pause.
It uses Obsidian's own ruleset rather than D&D, and the main story is shorter than its side content suggests. If you loved talking to Astarion more than fighting beside him, start here.
6. Dragon Age: Origins
Dragon Age: Origins is the closest match for BG3's companion drama and origin-driven story. Six origin stories change how the world treats you, the camp conversations are the template BG3 refined, and the moral choices land hard. BioWare built it as a spiritual successor to the original Baldur's Gate games.
It is from 2009 and looks it, and combat is real-time with pause rather than turn-based. Play it for the people, not the tactics.
7. Wasteland 3
Wasteland 3 is the best pick for turn-based squad tactics with real consequences. inXile's post-apocalyptic Colorado is full of decisions with no clean answer, the combat is tight and readable, and two players can share the whole campaign in co-op.
It is a squad game, not a party game: you build a team rather than recruiting characters with their own arcs, so the companion side of BG3 is mostly absent. Choose it if the fights were your favorite part.
8. TableForge
Disclosure: TableForge is our own product, so weigh this entry accordingly.
TableForge is the closest match for players who miss making choices the game did not anticipate, and it is not a match for players who want handcrafted cinematics and voice-acted companions. It is a D&D 5e campaign run by an AI Dungeon Master in your browser: you describe what your character does in plain language, and the story responds. The game engine runs the game, and the AI DM narrates on top of it, so dice, hit points, spell slots, conditions, and combat are resolved by code rather than improvised by a language model.
Because nothing is scripted, the campaign does not end when the content runs out. It ends when the story reaches a conclusion the table agrees on, and your character carries inventory, gold, and levels into the next one. That persistent character is the part no video game on this list offers.
What you give up is everything Larian built by hand. There are no performed companions, no cinematic camera, and no encounters tuned by a design team. Scenes get generated art, music, and tactical battle maps, but the presentation is prose first. Play it solo, with one friend, or with a group of up to six, live or asynchronously; how a campaign runs shows a full turn. We wrote a separate, more detailed comparison of BG3 and TableForge on freedom if you want the long version.
9. Disco Elysium: The Final Cut
Disco Elysium is the best pick if what you loved about BG3 was the dialogue and the skill checks, and the worst pick if you loved the combat. There is no combat at all. Every confrontation is a conversation, and your skills argue with you inside your own head. It is one of the best-written games ever made.
There is also no party and no fantasy setting: you are a detective with a hangover in a city that has seen better decades. Play it for the writing; do not expect anything else from BG3 to be here.
10. Solasta II
Solasta II is the most direct future rival to Baldur's Gate 3, but it is in Early Access and not finished. Tactical Adventures moved to Unreal Engine 5, added voiced cinematic dialogue, and kept the 5e SRD ruleset that made the first game's combat so faithful. Early Access began on March 12, 2026, with a limited campaign, a level cap, and content still being added.
If you want a complete campaign today, wait. If you want to watch the closest thing to a BG3 successor take shape, it is worth following.
The picks at a glance
| Game | Party | Turn-based | D&D rules | Co-op | Ends |
|---|---|---|---|---|---|
| Divinity: Original Sin 2 | Yes | Yes | No | Up to 4 | Yes |
| Pathfinder: Wrath of the Righteous | Yes | Optional | No (Pathfinder 1e) | No | Yes |
| Warhammer 40,000: Rogue Trader | Yes | Yes | No | Up to 6 | Yes |
| Solasta: Crown of the Magister | Yes | Yes | Yes (5e SRD) | Up to 4 | Yes |
| Pillars of Eternity II: Deadfire | Yes | Optional | No | No | Yes |
| Dragon Age: Origins | Yes | No | No | No | Yes |
| Wasteland 3 | Squad | Yes | No | Up to 2 | Yes |
| TableForge | Yes (1 to 6 players) | Yes | Yes (5e SRD) | Up to 6 | When you decide |
| Disco Elysium | No | No combat | No | No | Yes |
| Solasta II | Yes | Yes | Yes (5e SRD) | Planned | Early Access |
Which one should you play?
- You want the most BG3 in one box: Divinity: Original Sin 2.
- You want a bigger, harder campaign: Pathfinder: Wrath of the Righteous.
- You want the actual 5e rules in a video game: Solasta: Crown of the Magister.
- You want the best companions: Pillars of Eternity II or Dragon Age: Origins.
- You want to try the plan the game never wrote: tabletop D&D, with a group or with an AI Dungeon Master.
If you are not sure which of those you miss, what to play after Baldur's Gate 3 sorts the options by the specific ache. And if BG3 was your first contact with D&D, the BG3 player's guide to real D&D explains what carries over to the table.