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What to Play After Baldur's Gate 3 (By What You Miss Most)

The short answer

What to play after Baldur's Gate 3 depends on what you miss. If it is the party and the banter, play Pillars of Eternity II or Dragon Age: Origins. If it is turn-based tactical combat, play Divinity: Original Sin 2 or Solasta. If it is being able to try anything, that is the tabletop itch, and the honest answer is D&D itself, with a group or with an AI Dungeon Master. If it is your character specifically, look for a game where the character outlives the campaign, which is what persistent characters in tabletop play are for.

The credits roll, the epilogue party ends, and you are left with a very specific problem: you want more of something, and "more Baldur's Gate 3" is not an option. This is not the same as wanting a similar game. Our ranked list of games like Baldur's Gate 3 covers similarity. This page is for the ache.

So instead of ranking games, it asks one question: what exactly do you miss? The answers lead to different places, and one of them is not a video game at all.

If you miss the party and the banter

You miss Karlach cheering you on and Gale being insufferable about magic. You miss the camp at night. What you want is companions with their own arcs who react to you.

The tabletop version of this is the obvious one: a party made of actual friends. If you have people but no one willing to run the game, an AI Dungeon Master lets everyone play a character; D&D without a DM explains how that works, and it works for two players as well as six.

If you miss turn-based tactical combat

You miss shoving an enemy off a ledge, setting the grease on fire, and the small silence before a saving throw. You want fights where positioning and resources decide the outcome.

If you want the 5e combat specifically but do not want to learn a new game every time, tabletop D&D runs the same initiative, actions, and saves BG3 borrowed. TableForge runs them on a tactical map in the browser, with the rules engine resolving every roll; how a campaign turn works shows a fight from start to finish.

If you miss being able to try anything

This is the one most people cannot name. In BG3 you could talk to the dead, throw your ally across a chasm, or persuade the villain to give up. It felt like freedom, and it was, right up to the edge of what Larian implemented. You may have hit that edge: the plan that should have worked, the character who would not respond to the obvious question.

That feeling is the tabletop itch. In Dungeons & Dragons the edge is not there, because a Dungeon Master decides what happens instead of a script. You can start a courier company, seduce the dragon, or spend a session investigating a crime nobody wrote. The world responds, and the dice can still ruin you.

There are two ways to get it. The first is a real group with a human DM, which is still the best version if you can find one. If Baldur's Gate 3 was your first contact with D&D, our BG3 player's guide to real D&D covers what carries over and how to find or start a table.

The second is an AI Dungeon Master, which exists for exactly the gap between wanting that freedom and having a group on a Tuesday. In TableForge you type what your character does and the story responds. The game engine runs the game, and the AI DM narrates on top of it: dice, hit points, spell slots, and combat resolve in code, so the story cannot cheat for you or against you. It plays solo, which is where a BG3 player with no group usually starts; solo D&D covers that setup. What you give up is the production: prose and generated scene art instead of cinematics, and no voice-acted companions. What you get is a campaign that does not end when the content does. We wrote more about that trade in Baldur's Gate 3 versus an AI-run campaign.

If you miss your character specifically

Sometimes it is not the game you miss. It is Tav, or the Dark Urge you redeemed, or the paladin who kept her oath. You built someone over a hundred hours, and now they are finished.

Video games cannot fix this, because the character belongs to the campaign. Tabletop D&D has always worked the other way around: the character is yours, and campaigns are chapters in their life. Players carry the same fighter through three different tables over a decade.

TableForge is built on that model. A character is a record on your account, and every item, coin, and level is earned in play and written to that record rather than to the campaign. When a campaign reaches its ending, the character is released with everything they earned and can walk straight into the next adventure, alone or with the whole party. The details are on our persistent characters page, but the short version is: one character, many worlds.

Or replay it

A second run is a legitimate answer, and it is the only one that gives you more of BG3's actual cinematics and companions. Play the Dark Urge, go evil, try Honour Mode, or pick the origin character you ignored. Do not let a list of alternatives talk you out of a game you have not finished with.

Quick answer

Frequently asked questions

What should I play after finishing Baldur's Gate 3?
Match the game to what you miss. For the party and the banter, Pillars of Eternity II: Deadfire or Dragon Age: Origins. For turn-based tactical combat, Divinity: Original Sin 2 or Solasta: Crown of the Magister. For the freedom to try anything, play D&D itself: with a group, or with an AI Dungeon Master such as TableForge if you do not have one.
Is there a game like Baldur's Gate 3 that doesn't end?
Not among handcrafted CRPGs; each ships a finite campaign. A D&D campaign run by a Dungeon Master does not run out of content, because the story is generated around what the players do. TableForge runs that kind of campaign with an AI Dungeon Master and a 5e rules engine, and the campaign ends only when the table agrees the story is done.
Can I keep playing my Baldur's Gate 3 character?
Inside Baldur's Gate 3, only by replaying. The character's story ends with the epilogue. At a D&D table a character is yours rather than the campaign's, and in TableForge a character carries inventory, gold, and levels from one campaign into the next, so you can build a hero over many stories instead of one.
Should I just replay Baldur's Gate 3?
Often, yes. A Dark Urge run, an evil playthrough, or Honour Mode changes enough of the game to feel new, and it is the only way to get more of BG3's actual cinematics and companions. Replay it if you want more of the same; try something else if what you want is a story you have never seen.

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